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Search DetailsRobb Nigel
| Research Faculty of Media and Communication | Specially Appointed Professor |
| Center for Language Learning | Specially Appointed Professor |
Researcher basic information
■ Degree- PhD Philosophy, Queen's University Belfast, Dec. 2011
- MSc Software Engineering, Queen's University Belfast, Dec. 2014
- MA Philosophy, Queen's University Belfast, Dec. 2007
- BA (hons) Philosophy, Queen's University Belfast, Jul. 2005
researchmap URLホームページURL■ Various IDs
J-Global ID■ Research Keywords and Fields
Research KeywordResearch Field
- Informatics, Human interface and interaction
- Informatics, Entertainment and game informatics
- Informatics, Learning support system
- Humanities & Social Sciences, Educational technology
- Humanities & Social Sciences, Design
- Humanities & Social Sciences, Special needs education
- Humanities & Social Sciences, Educational psychology
- Humanities & Social Sciences, Foreign language education
Career
■ CareerCareer
- Apr. 2025 - Present
Hokkaido University, Research Faculty of Media and Communication, Specially Appointed Professor - Apr. 2021 - Apr. 2025
Hokkaido University, Research Faculty of Media and Communication, Specially Appointed Associate Professor - Apr. 2018 - Apr. 2021
The University of Tokyo, Center for Global Communication Strategies, Specially Appointed Assistant Professor - May 2016 - Apr. 2018
Michigan State University, College of Education, Visiting Scholar - May 2016 - Apr. 2018
University College Dublin, School of Mechanical and Materials Engineering, Marie Curie Research Fellow - Nov. 2014 - May 2016
Queen's University Belfast, School of Psychology, Research Assistant & Programmer
- Sep. 2013 - Sep. 2014, Queen's University Belfast, School of Electronics, Electrical Engineering and Computer Science, Software Development (MSc)
- Sep. 2007 - Sep. 2011, Queen's University Belfast, School of Politics, International Studies, and Philosophy, Philosophy (PhD)
- Sep. 2006 - Sep. 2007, Queen's University Belfast, School of Politics, International Studies, and Philosophy, Philosophy (MA)
- Sep. 2002 - Jul. 2005, Queen's University Belfast, School of Politics, International Studies, and Philosophy, Philosophy (BA)
Research activity information
■ Awards■ Papers
- Beyond traditional methods: Augmented reality enhances working memory and emotion recognition in Chinese children with autism-A CANTAB-controlled trial
Bo Zang; Nigel Robb
Educational Technology & Society, 30, 2, 63, 80, 2027, [Peer-reviewed], [Last author] - Factors Affecting Expectations of Computerized Cognitive Training Programs: A Pilot Study
Nigel Robb
2024 12th International Conference on Information and Education Technology (ICIET), 164, 167, IEEE, 18 Mar. 2024, [Peer-reviewed], [Lead author, Last author, Corresponding author]
International conference proceedings - Attitudes and habits regarding brain training applications and games among Japanese consumers: a preliminary cross-sectional study
Nigel Robb
F1000Research, 10, 45, Jul. 2023, [Lead author, Last author, Corresponding author], [International Magazine]
Scientific journal - Championing inclusion and diversity: inclusive design practices and approaches for education
Nigel Robb; Yurgos Politis; Fleur Heleen Boot
Frontiers in Education, 8, 2023, [Invited], [Lead author, Corresponding author]
Scientific journal - Performance-Based Dynamic Difficulty Adjustment and Player Experience in a 2D Digital Game: A Controlled Experiment
Nigel Robb; Bo Zhang
Acta Ludologica, 5, 1, 4, 22, Jul. 2022, [Peer-reviewed], [Lead author, Corresponding author]
Scientific journal - Immersion experiences in a tablet-based markerless augmented reality working memory game: Randomized controlled trial and user experience study
Bo Zhang; Nigel Robb
JMIR Serious Games, 9, 4, Oct. 2021, [Peer-reviewed], [Last author]
Scientific journal - A Comparison of the Effects of Augmented Reality N-Back Training and Traditional Two-Dimensional N-Back Training on Working Memory
Bo Zhang; Nigel Robb
SAGE Open, 11, 2, 215824402110145, 215824402110145, SAGE Publications, Apr. 2021, [Peer-reviewed], [Last author], [Internationally co-authored], [International Magazine]
Scientific journal - Case Studies of Users with Neurodevelopmental Disabilities: Showcasing Their Roles in Early Stages of VR Training Development
Yurgos Politis; Nigel Newbutt; Nigel Robb; Bryan Boyle; Hung Jen Kuo; Connie Sung
Intelligent Systems Reference Library, 196, 275, 298, 2021, [Peer-reviewed], [Internationally co-authored], [International Magazine]
In book - Current Trends in Technology and Wellness for People with Disabilities: An Analysis of Benefit and Risk
Hung Jen Kuo; Connie Sung; Nigel Newbutt; Yurgos Politis; Nigel Robb
Intelligent Systems Reference Library, 196, 353, 371, 2021, [Peer-reviewed], [Internationally co-authored], [International Magazine]
In book - Participatory Technology Design for Autism and Cognitive Disabilities: A Narrative Overview of Issues and Techniques
Nigel Robb; Bryan Boyle; Yurgos Politis; Nigel Newbutt; Hung Jen Kuo; Connie Sung
Intelligent Systems Reference Library, 196, 469, 485, 2021, [Peer-reviewed], [Lead author, Corresponding author], [Internationally co-authored], [International Magazine]
In book - Performance-based dynamic difficulty adjustment and player experience in a 2D video game: a controlled experiment
Nigel Robb; Bo Zhang
Center for Open Science, 10 Jun. 2020
Research society,Dynamic difficulty adjustment (DDA) in video games involves altering the difficulty of a game based on real-time feedback from the player. Some approaches to DDA use measurements of player performance, such as success rate or score. Such performance-based DDA systems aim to provide a bespoke level of challenge to each player, so that the game is neither too hard nor too easy. Previous research on performance-based DDA shows that it is linked to better player performance, but finds mixed results in terms of player experience (e.g., enjoyment). Also, while the concept of flow is regarded as an important aspect of video game experience, little research has considered the effects of performance-based DDA on flow. We conducted an experiment on the effects of performance-based DDA on player performance, enjoyment, and experience of flow in a video game. 221 participants played either the DDA version of the game, a control version (difficulty remained constant), or an incremental version (difficulty increased regardless of performance). Results show that the DDA group performed significantly better. However, there were no significant differences in terms of enjoyment or experience of flow.
- Developing a Task Switching Training Game for Children With a Rare Genetic Syndrome Linked to Intellectual Disability
Nigel Robb; Annalu Waller; Kate A. Woodcock
Simulation and Gaming, 50, 2, 160, 179, Apr. 2019, [Peer-reviewed], [Lead author], [Internationally co-authored], [International Magazine]
English, Scientific journal - Parental intention to support the use of computerized cognitive training for children with genetic neurodevelopmental disorders
Nigel Robb; James Northridge; Yurgos Politis; Bo Zhang
Frontiers in Public Health, 6, 309, 309, 2018, [Peer-reviewed], [Lead author, Corresponding author], [Internationally co-authored], [International Magazine]
English, Scientific journal - Emerging educational technologies for cross-cultural collaboration: Current perspectives and future directions
Bo Zhang; Nigel Robb; Lizbeth Goodman
ACM International Conference Proceeding Series, 98, 102, 11 Sep. 2017, [Peer-reviewed], [Internationally co-authored]
International conference proceedings - Multisensory participatory design for children with special educational needs and disabilities
Nigel Robb; Michael Leahy; Connie Sung; Lizbeth Goodman
IDC 2017 - Proceedings of the 2017 ACM Conference on Interaction Design and Children, 490, 496, 27 Jun. 2017, [Peer-reviewed], [Lead author, Corresponding author], [Internationally co-authored]
English, International conference proceedings - People with Disabilities Leading the Design of Serious Games and Virtual Worlds
Yurgos Politis; Nigel Robb; Anita Yakkundi; Karola Dillenburger; Nicola Herbertson; Beth Charlesworth; Lizbeth Goodman
INTERNATIONAL JOURNAL OF SERIOUS GAMES, 4, 2, 87, 97, Jun. 2017, [Peer-reviewed], [Internationally co-authored], [International Magazine]
English, Scientific journal - Intervening with behavioural phenotypes piece by piece: a focus on temper outbursts triggered by change
Kate Woodcock; Leah Bull; Katerina Dounavi; Aine Fitzpatrick; Claire Mcgeady; G Preston; Nigel Robb
Journal of Intellectual Disability Research, 61, 9, 2017, [Peer-reviewed], [Internationally co-authored], [International Magazine] - Designing inclusive learning for twice exceptional students in Minecraft
Muireann O’Sullivan; Nigel Robb; Stephen Howell; Kevin Marshall; Lizbeth Goodman
International Journal of E-Learning & Distance Education, 32, 2, 2017, [Peer-reviewed], [Internationally co-authored], [International Magazine]
Scientific journal - Virtual worlds and gamification to increase integration of international students in higher education: an inclusive design approach
Bo Zhang; Nigel Robb; Joe Eyerman; Lizbeth Goodman
International Journal of E-Learning & Distance Education, 32, 2, 2017, [Peer-reviewed], [Internationally co-authored], [International Magazine]
International conference proceedings - The Development of TASTER, a Cognitive Training Game Using Human-Centered Design, Tailored for Children with Global and Specific Cognitive Impairments
Nigel Robb; Annalu Waller; Kate Woodcock
VS-Games 2015 - 7th International Conference on Games and Virtual Worlds for Serious Applications, 208, 209, 09 Oct. 2015, [Peer-reviewed], [Lead author, Corresponding author], [Internationally co-authored]
English, International conference proceedings
- Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation
Springer, 2021, [Internationally co-authored], [Peer-reviewed], [Contributor]
- 高度実践英語演習Ⅰ, 2024年, 修士課程, 国際広報メディア・観光学院
- 大学院共通授業科目(一般科目):人文社会科学, 2024年, 修士課程, 大学院共通科目
- 高度実践英語研究Ⅰ, 2024年, 博士後期課程, 国際広報メディア・観光学院
- General Education Seminar, 2024年, 学士課程, 総合教育部
- General Education Seminar, 2024年, 学士課程, 総合教育部
- General Education Seminar, 2024年, 学士課程, 総合教育部
- General Education Seminar, 2024年, 学士課程, 現代日本学プログラム課程
- General Education Seminar, 2024年, 学士課程, 現代日本学プログラム課程
- General Education Seminar, 2024年, 学士課程, 現代日本学プログラム課程
- 国際交流Ⅱ, 2024年, 学士課程, 国際本部
- 国際交流Ⅱ, 2024年, 学士課程, 国際本部
- 国際交流Ⅱ, 2024年, 学士課程, 国際本部
- 英語Ⅰ, 2024年, 学士課程, 全学教育
- 英語Ⅰ, 2024年, 学士課程, 全学教育
- 英語技能別演習, 2024年, 学士課程, 全学教育
- 英語技能別演習, 2024年, 学士課程, 全学教育
- 英語演習, 2024年, 学士課程, 全学教育
- 英語演習, 2024年, 学士課程, 全学教育
- 英語演習, 2024年, 学士課程, 全学教育
■ Research Themes
- Cognitive Modeling To Inform the Design of Executive Function Training
Grants-in-Aid for Scientific Research Grant-in-Aid for Research Activity Start-up
01 Apr. 2019 - 31 Mar. 2021
Robb Nigel
I have implemented a cognitive model of executive function training in Emergent version 8.5.2 using the Leabra learning algorithm. Additionally, I have also implemented a second cognitive model in Nengo version 3.0 using the Neural Engineering Framework. This is important because it provides a spiking neural network which may be more biologically plausible that the model implemented in Leabra. My research offers novel insights and predictions regarding how generalization is involved in transfer of cognitive training to novel tasks. I have prepared a research paper for publication. Finally, I have presented the research at the Asian Conference on Education (Tokyo, 2019) and a University of Tokyo Faculty Research Forum (2020).
Japan Society for the Promotion of Science, Grant-in-Aid for Research Activity Start-up, The University of Tokyo, 19K20996 - Inclusive gaming for children with intellectual disabilities
2016 - 2018
European Commission FP7 Marie Curie Fellowship - A task-switching training game for people with Prader-Willi syndrome that adapts to individual needs.
Foundation for Prader-Willi Research, Queen's University Belfast, Coinvestigator
